Cone Parking
Slalom past cones, through gates and along cone lines, then park before the timer runs out.
Parking Rush is an endless race against a countdown. You start with 40 seconds, one bay lights up at a time, and every successful park buys you a few more seconds.
Touch, or click and hold the buttons. Keyboard: W A S D or the arrow keys.
| W / ↑ | Accelerate |
|---|---|
| S / ↓ | Brake — keep holding when stopped to reverse |
| A / ← · D / → | Steer left · steer right |
| Space | Brake (never reverses) |
| P / Esc | Pause / resume |
| R | Restart the level |
| C · M | Camera follow/overview · sound on/off |
| Touch / mouse | Hold ◀ ▶ to steer, GAS to accelerate, BRAKE / REV to brake and reverse |
Keep parking for as long as the clock lasts. One bay in the lot lights up at a time; park in it and the next one appears. The run ends when the countdown reaches zero, and the game shows your total parks and score.
Every park uses the normal checks: all four corners in, heading within 12°, and the car held nearly still for about half a second.
Levels: One continuous run instead of set levels: bays get tighter and the time reward per park drops from +8 toward +4 seconds the longer you last.
Parking Rush scores differently from the level-based games. Each successful park earns 200 points plus accuracy × 2 and adds time to the countdown: +8 seconds at first, shrinking toward +4 seconds as the run goes on. Each collision costs 2 seconds. You start with 40 seconds, the run ends at zero, and your best score is saved locally in your browser.
These points are an arcade scoring system, not a rating of real driving.
Full breakdown: how parking game scoring works.
These are gameplay tips for this arcade game, not real-world driving advice. More in Time Parking Games.
Slalom past cones, through gates and along cone lines, then park before the timer runs out.
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A new lot every day, generated from your device's date. Beat today's best and your all-time best.
Five open-air lot levels with parked cars, cones and par times. Park clean and beat the clock.
How countdowns, par times and time bonuses work in timed parking arcade games, with tactics for Parking Rush, Parking Maze, Cone Parking and more.
The exact scoring formula: 500 for finishing, accuracy × 3, 10 points per second under par, −100 per collision, plus how Parking Rush and Perfect Park differ.
Twelve mistakes that cost points in parking arcade games, from overholding reverse to ignoring bay arrows, with specific fixes for each Play Parking game.
When the countdown reaches zero. You start with 40 seconds, gain time for every park and lose 2 seconds for every collision.
The time bonus starts at +8 seconds and shrinks toward +4 seconds as the run continues, while bays get tighter, so the pace becomes harder to keep up.
Each park is worth 200 points plus your accuracy × 2. A park at 90% accuracy, for example, is worth 380 points.
Yes. On a keyboard, press P to pause and press it again to carry on.
Stored only in this browser.